Research Fellows Directory
Professor Brian Wyvill
University of Bath
My work focusses on a methodology known as implicit modelling. Using this technique it is very efficient to find contact between different surfaces, and
this method leads to very compact models. The approach can be applied to a wide variety of applications in which detailed models of real world objects, life-forms and natural phenomena are required. Despite the many advantages, there are computational problems, which have prevented this method from being widely adopted. Much of my work has been towards solving these problems, and designing interfaces that artists, designers and surgeons can use to access this important methodology. A successful outcome of this research, would make it less time consuming to create detailed 3D models. This could help make it faster to create content for electronic games, and movies, and reactive models for use in interactive situations such as virtual surgery.